Official Rules

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Official Rules

Post  Dan U on Wed Feb 08, 2012 3:25 pm

1.    Must be committed and active in this league. Not looking for someone who will stop paying attention just because they are having a bad year. The point of this dynasty league is that there is always next year to be building for even if this year isn’t going so well for you.

2.    No player can be signed for more than five years.

3.    The initial salary cap will be $250 dollars. After each year the cap will increase 12%. However, each player’s salary will increase 10% each year as well.

4.    After week 1, each player on the free agent wire will be put onto waivers by Monday night, and the waiver order will be determined based on reverse order of record, with total points scored being used as a tiebreaker. Waivers will last for three days, or until Thursday morning. If a player is claimed off waivers, the player is signed for $1, 1 year.

5.    After a player has cleared waivers, an owner may pick up any free agent for $1, 1 year.  First come, first served.

6.    When a player is released, he will be on waivers for three days, at which point any manager who claims him must sign him for the original deal that the manager who released him signed him for, including years, and the previous owner is relieved of contract responsibilities of the player. However, if the player clears waivers, he becomes a free agent.

7.    If a player is cut an owner will still be responsible for a portion of his contract, the portion of which scales downward by year. The year in which the player is cut, the owner is still responsible for half of his salary. If the player has more years on his contract the owner will be responsible for ¼ of the salary in the 2nd year, 1/8 in the third, 1/16th in the fourth, and finally 1/32nd in the fifth. The last day to cut a player is prior to his week sixteen game, cutting him afterwards counts only to save you ½ the salary in the following year.  For example, if you cut a player in week 17, you will have to pay ½ of the contract for the following year instead of the ¼ you would have had pay if you had cut them prior to their week 16 game.

8.    The starting positions will be as follows: 1 QB, 2 RB, 3 WR, 1 RB/WR flex, 1 TE, 1 K and 1 Team DEF. Eligibility, though not usually a problem in the NFL, will be determined through ESPN’s default eligibility rules.

9.    Teams may have up to 40 active players on their rosters.

10.    Trades are allowed from March 1st @4pm until the trade deadline, which will be set by the commissioners at a date as close to the real trade deadline as possible.

11.    After the conclusion of the NFL draft in April, there will be a 7 round rookie draft. The draft order will be determined by reverse order of finish, with play off teams picking 7-10 (champion loser picking 9 and winner picking 10th). First record will be taken into account. As a tiebreaker, total number of points will be taken into account, with the manager with the lower number of points receiving the higher draft pick. The two teams competing in the championship game will pick last and second to last. The loser will pick second to last with the winner picking last in the round. The draft will be a flat draft, meaning each player will pick in the same spot in every round. After the rookie draft, any undrafted rookies can be bid on by managers.

12.    Each manager is not required to sign every rookie whom they draft. However each owner should draft a player whenever they have a pick. The first 2 rounds will receive guaranteed contracts based on their draft slots. Every other player drafted can be signed to a deal at the manager’s discretion. Managers have until Midnight September 1st to sign draft picks. All unsigned rookie draft picks will follow off-season free agency rules after September 1st.

13.    Draft picks from the next/current draft and the draft after that one are allowed to be traded. For example, if the next draft is the 2014 draft, you can trade picks from the 2014 draft and 2015 draft.  No compensatory picks will be given.

14.    Draft pick slotting in the first year is as follows:


Overall Pick # Min Salary Min Years
1 25 4
2 20 4
3 18 4
4 16 4
5 14 4
6 12 3
7 10 3
8 8 3
9 6 2
10 4 2
11 2 1
12 1 1
13 1 1
14 1 1
15 1 1
16 1 1
17 1 1
18 1 1
19 1 1
20 1 1


15.    The Amounts will increase 10% every year, just like a players contract.

16.    The top 2 teams, in each division, in terms of win percentage make the playoffs. First tie breaker will be total points scored, second tie breaker will be head to head record. Third tie breaker will be opponent’s win percentage. Fourth tie breaker will be a coin flip.

17.    The team with the top record will face the 4th best qualifying team. The second and third teams then play each other. The tie breaker for this will be decided by adding the points of the five best bench players to the score for that week. This is repeated until there is a winner. In case of a tie here, the two managers will flip a coin. The two winners face each other for the championship. The same tie breaker rules apply. The winner of this second playoff game will be named league champion for that year.

18.    There is no can’t cut list, although all managers are encouraged to always act in the spirit of competition. The commissioner will have full discretion over what is considered an act in the spirit of competition.

19.    When voting to change a league rule, at least 6 members must vote in favor. In case of a tie, the rule will not pass. You must have one commissioner’s approval to officially propose a rule change via the league message board or e-mail.

20.    The free agency period will commence at 4:00 PM of May 1st. At this time, owners may place bids on free agents. After a bid is placed on a player, the “auction” on that player will close after a week of inactivity. On August 1st, all unresolved free agent bids will switch from a period of 1 week of inactivity to 72 hours of inactivity constituting a winning bid. On September 1st, free agency will follow in-season rules meaning first come first served, $1, 1 year.  Off-season free agency will take place via kongdynasty.forumotion.net.

21.    You may not exceed 40 Players on your roster during the off-season. All currently owned first and second round draft picks will count as a roster spots when determining the number of players on your roster, due to the fact that the contracts are guaranteed and could potentially put you over the roster limit.

If you were to win a player while already having 40 roster spots filled, you will be given a week to make room for the new player. If you fail to make room for the player in that week, he will be returned to the free agent pool and bidding may re-start. In addition, the owner that failed to make the room will take a cap hit as a penalty.

The penalty will be structured as follows: Normally when a player is released, an owner receives 50% cap relief, which continues scaling down by 50% for each year on the contract. In the instance of a player who is forced to be released, the owner receives 90% relief in the first year, followed by the normal 50% each subsequent year. The spreadsheet will reflect the total of all possible cap hits from involuntarily cut players added together to create a single penalty for the current year. For example, a $50, 4 year player involuntarily released would create a one year cap penalty of 10.09. To come to this number, the formula is 10% of 50 (5) for what would potentially be the 1st year, then 5*1.1/2 (2.75), then 2.75*1.1/2 (1.5125), then 1.5125*1.1/2 (.831875). The 4 numbers in parentheses are then added together to create the cap penalty (5+2.75+1.5125+0.831875 rounded to 2 decimals) of 10.09.

Additionally, you may NOT complete a trade that puts your team over the 40 man roster limit as a result of its completion. In this instance, there will be no grace period of 1 week. These will simply not be allowed.

22.  You must stay within your salary cap during the off-season. Currently owned first and second round draft picks will count towards your cap, since they are guaranteed contracts and would potentially put you over the cap.

If you were to win a player and the player would cause you to exceed the salary cap, you will be given a week to make room for the new player.  If you fail to make room for the player in the week he will be returned to the free agent pool and bidding may re-start.  In addition, the owner that failed to make the room will take a cap hit as a penalty.

The penalty will be structured as follows: Normally when a player is released, an owner receives 50% cap relief, which continues scaling down by 50% for each year on the contract. In the instance of a player who is forced to be released, the owner receives 90% relief in the first year, followed by the normal 50% each subsequent year. The spreadsheet will reflect the total of all possible cap hits from involuntarily cut players added together to create a single penalty for the current year. For example, a $50, 4 year player involuntarily released would create a one year cap penalty of 10.09. To come to this number, the formula is 10% of 50 (5) for what would potentially be the 1st year, then 5*1.1/2 (2.75), then 2.75*1.1/2 (1.5125), then 1.5125*1.1/2 (.831875). The 4 numbers in parentheses are then added together to create the cap penalty (5+2.75+1.5125+0.831875 rounded to 2 decimals) of 10.09.

Additionally, you may NOT complete a trade if either team is over cap upon completion.  In this instance, there will be no grace period of 1 week. These will simply not be allowed.

23.    There will be three ways in which a team can be disqualified for a week, which will result in earning 0 points and a loss for the week. If both teams are disqualified, they will bother earn 0 points and a loss. The first way is to be over the cap at the start of the first game of the week. The second is to have more than 40 players on your roster.  And finally, if you place a player on the IR and he isn’t actually listed as IR and would cause you to be over the cap or over 40 players if on your active roster (for example, a player listed as out can be moved to IR on espn, but does not count as IR for our purposes so you can’t move a player there to sign a 41st player.)

23.    If a player is placed on the IR, they are not able to be moved off the IR until the conclusion of the league year. This includes putting them back on the active roster, trading the player, or cutting the player. If this rule is violated, and a player is started as a direct result of the violation, that player will earn zero points for the week and the invalid move will be corrected by the commissioners.  The exception to this rule is if the player is taken off the IR by his real team, in which case you are required to bring him off your IR and be with the 40 man roster limit and cap limit within 2 days of being notified or before the first game of the week, whichever is a longer period of time.

24.    You may use a franchise tag on one player from your team who's contract is about to expire. The tag would give the player a one year contract worth an average of the top 4 contracts from the previous year +10%. Ex, let's say the top four rb contracts were 65, 65, 60, and 56 for the 2013, at the end of 2013's season you wanted to franchise a rb. You would have to give him a contract of, [(65+65+60+56)/4]*1.1=67.65, 67.65 for the year 2014. You would have to announce intention of using the tag before 4:00pm EST February 20th.
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Dan U
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