Official Rules

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Official Rules

Post  Dan U on Wed Feb 08, 2012 3:25 pm

1.    Must be committed and active in this league. Not looking for someone who will stop paying attention just because they are having a bad year. The point of this dynasty league is that there is always next year to be building for even if this year isn’t going so well for you.

2.    No player can be signed for more than five years.

3.    The initial salary cap will be $250 dollars. After each year the cap will increase 12%. However, each player’s salary will increase 10% each year as well.

4.    After week 1, each player on the free agent wire will be put onto waivers by Monday night, and the waiver order will be determined based on reverse order of record, with total points scored being used as a tiebreaker. Waivers will last for three days, or until Thursday morning. If a player is claimed off waivers, the player is signed for $1, 1 year.

5.    After a player has cleared waivers, an owner may pick up any free agent for $1, 1 year.  First come, first served.

6.    When a player is released, he will be on waivers for three days, at which point any manager who claims him must sign him for the original deal that the manager who released him signed him for, including years, and the previous owner is relieved of contract responsibilities of the player. However, if the player clears waivers, he becomes a free agent.

7.    If a player is cut an owner will still be responsible for a portion of his contract, the portion of which scales downward by year. The year in which the player is cut, the owner is still responsible for half of his salary. If the player has more years on his contract the owner will be responsible for ¼ of the salary in the 2nd year, 1/8 in the third, 1/16th in the fourth, and finally 1/32nd in the fifth. The last day to cut a player is prior to his week sixteen game, cutting him afterwards counts only to save you ½ the salary in the following year.  For example, if you cut a player in week 17, you will have to pay ½ of the contract for the following year instead of the ¼ you would have had pay if you had cut them prior to their week 16 game.

8.    The starting positions will be as follows: 1 QB, 2 RB, 3 WR, 1 RB/WR flex, 1 TE, 1 K and 1 Team DEF. Eligibility, though not usually a problem in the NFL, will be determined through ESPN’s default eligibility rules.

9.    Teams may have up to 40 active players on their rosters.

10.    Trades are allowed from March 1st @4pm until the trade deadline, which will be set by the commissioners at a date as close to the real trade deadline as possible.

11.    After the conclusion of the NFL draft in April, there will be a 7 round rookie draft. The draft order will be determined by reverse order of finish, with play off teams picking 7-10 (champion loser picking 9 and winner picking 10th). First record will be taken into account. As a tiebreaker, total number of points will be taken into account, with the manager with the lower number of points receiving the higher draft pick. The two teams competing in the championship game will pick last and second to last. The loser will pick second to last with the winner picking last in the round. The draft will be a flat draft, meaning each player will pick in the same spot in every round. After the rookie draft, any undrafted rookies can be bid on by managers.

12.    Each manager is not required to sign every rookie whom they draft. However each owner should draft a player whenever they have a pick. The first 2 rounds will receive guaranteed contracts based on their draft slots. Every other player drafted can be signed to a deal at the manager’s discretion. Managers have until Midnight September 1st to sign draft picks. All unsigned rookie draft picks will follow off-season free agency rules after September 1st.

13.    Draft picks from the next/current draft and the draft after that one are allowed to be traded. For example, if the next draft is the 2014 draft, you can trade picks from the 2014 draft and 2015 draft.  No compensatory picks will be given.

14.    Draft pick slotting in the first year is as follows:

Overall Pick # Min Salary Min Years
1 25 4
2 20 4
3 18 4
4 16 4
5 14 4
6 12 3
7 10 3
8 8 3
9 6 2
10 4 2
11 2 1
12 1 1
13 1 1
14 1 1
15 1 1
16 1 1
17 1 1
18 1 1
19 1 1
20 1 1

15.    The Amounts will increase 10% every year, just like a players contract.

16.    The top 2 teams, in each division, in terms of win percentage make the playoffs. First tie breaker will be total points scored, second tie breaker will be head to head record. Third tie breaker will be opponent’s win percentage. Fourth tie breaker will be a coin flip.

17.    The team with the top record will face the 4th best qualifying team. The second and third teams then play each other. The tie breaker for this will be decided by adding the points of the five best bench players to the score for that week. This is repeated until there is a winner. In case of a tie here, the two managers will flip a coin. The two winners face each other for the championship. The same tie breaker rules apply. The winner of this second playoff game will be named league champion for that year.

18.    There is no can’t cut list, although all managers are encouraged to always act in the spirit of competition. The commissioner will have full discretion over what is considered an act in the spirit of competition.

19.    When voting to change a league rule, at least 6 members must vote in favor. In case of a tie, the rule will not pass. You must have one commissioner’s approval to officially propose a rule change via the league message board or e-mail.

20.    The free agency period will commence at 4:00 PM of May 1st. At this time, owners may place bids on free agents. After a bid is placed on a player, the “auction” on that player will close after a week of inactivity. On August 1st, all unresolved free agent bids will switch from a period of 1 week of inactivity to 72 hours of inactivity constituting a winning bid. On September 1st, free agency will follow in-season rules meaning first come first served, $1, 1 year.  Off-season free agency will take place via

21.    You may not exceed 40 Players on your roster during the off-season. All currently owned first and second round draft picks will count as a roster spots when determining the number of players on your roster, due to the fact that the contracts are guaranteed and could potentially put you over the roster limit.

You cannot bid in such a way that you would exceed 40 roster spots should all outstanding bids win (rostered players+1st/2nd round picks+bids may not exceed 40).  If a bid is placed that breaks this rule it will be listed as invalid.

Additionally, you may NOT complete a trade that puts your team over the 40 man roster limit as a result of its completion. In this instance, there will be no grace period of 1 week. These will simply not be allowed.

22.  You must stay within your salary cap during the off-season. Currently owned first and second round draft picks will count towards your cap, since they are guaranteed contracts and would potentially put you over the cap.

You cannot bid in such a way that you would exceed the salary cap should all outstanding bids win (rostered players+1st/2nd round picks+bids may not exceed the cap).  If a bid is placed that breaks this rule it will be listed as invalid.

Additionally, you may NOT complete a trade if either team is over cap upon completion.  In this instance, there will be no grace period of 1 week. These will simply not be allowed.

23.    There will be three ways in which a team can be disqualified for a week, which will result in earning 0 points and a loss for the week. If both teams are disqualified, they will bother earn 0 points and a loss. The first way is to be over the cap at the start of the first game of the week. The second is to have more than 40 players on your roster.  And finally, if you place a player on the IR and he isn’t actually listed as IR and would cause you to be over the cap or over 40 players if on your active roster (for example, a player listed as out can be moved to IR on espn, but does not count as IR for our purposes so you can’t move a player there to sign a 41st player.)

23.    If a player is placed on the IR, they are not able to be moved off the IR until the conclusion of the league year. This includes putting them back on the active roster, trading the player, or cutting the player. If this rule is violated, and a player is started as a direct result of the violation, that player will earn zero points for the week and the invalid move will be corrected by the commissioners.  The exception to this rule is if the player is taken off the IR by his real team, in which case you are required to bring him off your IR and be with the 40 man roster limit and cap limit within 2 days of being notified or before the first game of the week, whichever is a longer period of time.

24.    You may use a franchise tag on one player from your team who's contract is about to expire. The tag would give the player a one year contract worth an average of the top 4 contracts from the previous year +10%, or 120% OF THE PLAYER'S PREVIOUS-YEAR CONTRACT, WHICHEVER IS GREATER. Ex, let's say the top four rb contracts were 65, 65, 60, and 56 for the 2013, at the end of 2013's season you wanted to franchise a rb. You would have to give him a contract of, [(65+65+60+56)/4]*1.1=67.65, 67.65 for the year 2014. You would have to announce intention of using the tag before 4:00pm EST February 20th.

25.    Tanking will be defined as the act of attempting to purposely lose a regular season game (regardless of reason), by starting a lineup designed to fail by nature of being grossly worse than the optimal lineup an owner could have started with the players they have available to them. This can include obvious attempts such as starting a player on IR or leaving an open space in the starting lineup, and more subtle attempts, such as starting obvious NFL backup(s). In the case of an owner starting an injured player and taking zero points for the week, the specific situation will be reviewed (including when it became clear that the player would be Out for the week - starting a player ruled Out on Wednesday is far less acceptable than starting a player ruled out on Saturday, but still more acceptable than starting a player out for multiple weeks). It is understandable that owners will make poor decisions, and with 40 man rosters, starting the absolute optimal lineup is nearly impossible. Owners are expected to choose a lineup that they feel will give them the best chance to win in the current week, and the current week only.
Two major situations that will be considered tanking: Losing to manipulate draft position and losing in order to manipulate playoff position. A situation that will not be considered tanking is trading major assets away with an eye towards improving in future years. This would be labeled rebuilding, and as long as owners are not in obvious collusion, trades should never be reversed.
If an owner starts a player on IR or on a bye, it will be considered tanking IF the owner has an alternative on the roster. For example, if Owner J signs 3 D/ST in the offseason before the schedule is released, and all have byes during the same week, the owner will not have a tanking charge brought for failing to start a legal D/ST. However, purposely releasing a viable alternative in order to leave yourself with no viable alternatives will be considered tanking. To summarize, an owner will not be compelled to make a tansaction in order to avoid being accused of tanking, but to avoid gray areas and those who would 'shoot angles,' dropping viable players for the sole purpose of leaving yourself with none for a given week will be considered tanking.
The issue of enforcement can often leave much room for interpretation, as the line between "terrible lineup decision" and "tanking" can mean different things to different owners. Any hard and fast rule will almost always have an exception (such as leaving a starting spot open after benching a Monday Night Football player, with a small lead and no one left to play on your opponent's team - in this case you are doing your best to win the week, and giving up potential tiebreaker points in the process). Because of the highly subjective nature of this offense, a league-wide vote will be required before any consequences will be levied. The process will be as follows: Either commish can bring tanking "charges" against an individual by 5pm Tuesday for the previous week. An owner wishing to bring charges against a commish should do so, with their argument, by 5pm Wednesday. This should be made in writing in a public area (ESPN message board and/or Facebook), and the plaintiff should nut-up and notify the defendant themselves before the deadline. If an owner wants to bring charges against another owner, they should consult either commish, only one needs to approve the charges. If neither approves, you're probably being way too nitpicky. A commish should approve a charge if there is a reasonable argument that an owner tanked, but this does not guarantee said commish will vote guilty. The defendant owner should be given reasonable time to defend their decisions (also in writing, in a public area). Reasonable time will be considered noon on Sunday. After that deadline passes, the league will vote on whether the lineup was started with the intention of purposely losing the game. The commishes will be responsible for conducting the vote (contacting managers via any means necessary to ensure a large portion of the league votes). The plaintiff commish and defendant owner will abstain from the vote (assuming their votes will cancel each other out anyway), and the spare commish should abstain from voting except in cases of a tie. The vote will conclude at 5pm Tuesday whether the entire league has participated or not, though voting is strongly encouraged, and active abstaining would be preferred to refusing to reply. If the owner or commish is found guilty of tanking, the previous week will be remedied by a commish manually changing the offending owner's lineup to the absolute optimal lineup, and the standings will be manually updated to reflect these changes. Should an issue occur near the trade deadline, or the start of the playoffs, the commishes will do their best to expedite the process, as a manual update of the standings may affect 3rd party owner decisions. Furthermore, the offending owner will forfeit their earliest 1st round pick the following year, or a 1st round pick the year after (if the owner has more than one, their own pick will be forfeited, if they don't possess their own but still possess more than one, the commish(es) will collaborate to decide which pick is forfeited). Finally, there will be a 2 strikes and you're out policy. 1st strike means losing the pick, 2nd strike you're out of the league. If a manager is removed from the league due to tanking, the commishes will use their best judgement as to whether the previously forfeited 1st round draft pick should be returned to the new owner.
Dan U

Posts : 1976
Join date : 2012-02-07
Age : 33

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